Riot Games, the top video game developer, has been hit by a cyberattack that has forced it to delay the release of new content.
in Twitter short thread (Opens in a new tab) Leaving many questions unanswered, the company confirmed that an unknown threat actor used social engineering to attack Riot Games employees and access systems in the company’s development environment.
As a result, the company had to delay game patches for multiple games, including the globally popular multiplayer online battle arena – League of Legends (LoL).
Minor setback
Fortunately, the customer’s personal data is safe, the company believes.
“We don’t have all the answers right now, but we wanted to reach out early and let you know that there is no indication that player data or personal information has been obtained,” the thread reads.
“Unfortunately, this temporarily affected our ability to release content. While our teams are working hard on a fix, we expect this to impact the cadence of upcoming patching across multiple games.”
Individual game divisions also confirmed the breach, BleepingComputer found. Team LoL confirmed the delay in patching, but reassured players that wherever it was due to be released, it would eventually be released.
“This may affect when Patch 13.2 will be delivered. The League team is pushing the boundaries of what we can fix in order to deliver the majority of planned and tested changes on time,” the developers said. Other things like Ahri ASU may have to move to update 13.3 (February 8), but we’ll keep you posted as we work through this.
Developers working on Teamfight Tactics (TFT), another Riot Games product, said players can expect a hotfix: “This issue may affect our ability to release the full range of planned balance changes, but we’re working on implementing the most significant changes. Of those enabled by a hotfix at the time of our scheduled patch.
Via: BleepingComputer (Opens in a new tab)